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Game Library

Our Projects

From released games to experimental prototypes, explore the full spectrum of our development work.

Coco Crunchers logo art
Released
2022–2025
Coco Crunchers
A three-year educational platformer research project with measurable learning outcomes.
Educational
Platformer
Research
Tech: Python, pygame, pygame-ce +4
Whisper horror logo on black background
Prototype
2025–2026
WHISPER
A multiplayer horror prototype built around stealth, sound, and whispered coordination.
Multiplayer
Horror
Survival
+1
Tech: TypeScript, Phaser 3, Colyseus +1
Dual-reality extraction FPS
Godot 4.4

VEILBREAK

Dual-reality extraction FPS

In Development
2026
VEILBREAK
A cyberpunk extraction FPS built around dual-reality veil shifting, squad roles, and yokai threats.
Co-op FPS
Extraction
Cyberpunk
Tech: Godot 4.4, GDScript, 3D Systems
Pilot decision training sim
Phaser 3

Checkride

Pilot decision training sim

Prototype
2026
Checkride
A scenario-based PPL training game focused on aeronautical decision-making and procedural judgment.
Training Sim
Aviation
Decision-Making
Tech: Phaser 3, TypeScript, Interactive Narrative
Project Based Programming prototype
Gameplay Prototype

PaintballPBP

Project Based Programming prototype

Prototype
2026
PaintballPBP
A PBP action prototype exploring competitive arena systems, mobility, and readable combat pacing.
Action
Arena
Prototype
Tech: Gameplay Prototype, Rapid Iteration