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Prototype
2026

PaintballPBP

A PBP action prototype exploring competitive arena systems, mobility, and readable combat pacing.

Genres
Action
Arena
Prototype
Tech Stack
Gameplay Prototype
Rapid Iteration

Explore PaintballPBP

Check out the source code and learn from the implementation.

The Pitch

PaintballPBP is a competitive prototype focused on fast readability, reactive movement, and high-energy encounters. It sits in the studio pipeline as an exploration of action feel, player feedback, and small-arena combat loops.

What I Built

Fast prototype cycle centered on action readability

Competitive encounter design for small-arena engagements

Useful testing ground for pacing, hit feedback, and player flow

Built as part of ongoing experimentation with new project directions

The Story

The Beginning

Not every studio project needs to become a flagship release. Some exist to answer a specific design question quickly and clearly.

The Journey

PaintballPBP is one of those projects: a contained prototype used to test how much fun can be created through clarity, pace, and competitive pressure without overbuilding the surrounding systems.

Where It Stands

Even as a smaller project, it reflects the studio’s broader habit of turning experiments into reusable design knowledge.